Jan 27, 2009, 10:11 AM // 10:11
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#2
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Academy Page
Join Date: Mar 2008
Profession: P/W
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WTF?!?!?!?
"If one of your teamies fall asleep" LOLOLOLOL
btw skills 1 to 4 sucks
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Jan 27, 2009, 10:14 AM // 10:14
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#3
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Forge Runner
Join Date: Jul 2006
Guild: Guild Of Handicrafted Products [MaSS]
Profession: W/Mo
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I'd run flail on a hammer bar anytime, because the enemy won't run while he's on his butt, also not having a shield sucks with frenzy. Agree with frenzy in any other warrior build though.
On Heavy blow, might wanna add Hammer bash there because who says you wanna KD only 1 critter at the same time? besides, FF necros and draw monks can ruin your day with removing the weakness.
Res signets that get interrupted by bow rangers can be canceled to make the ranger waste his d-shot. Another tactic is to KD the ranger while your teammates res. You free up a slot then when you replace Healing Signet by Lion's Comfort so you won't absolutely need defensive stance anymore.
Just my 2 cents, your descriptions are lolz though, good sense of humour is good.
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Jan 27, 2009, 10:28 AM // 10:28
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#4
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Administrator
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Quote:
Originally Posted by arturfel
WTF?!?!?!?
"If one of your teamies fall asleep" LOLOLOLOL
btw skills 1 to 4 sucks
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You think Frenzy and Rush suck? You've never played much serious PvP have you? Frenzy is probably the most powerful tool in the Warriors arsenal if you use it right.
__________________
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Jan 27, 2009, 10:34 AM // 10:34
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#5
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Forge Runner
Join Date: Jul 2006
Guild: Guild Of Handicrafted Products [MaSS]
Profession: W/Mo
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True, but not necessarily on a hammer warrior, no argument on rush here, but you might wanna go enraging charge. I personally like both rush AND enraging on my bar becauseme likes hitting runners in the back for big crits.
I do acknowledge though that the guy's troll post is as useful as warriors with pets.
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Jan 27, 2009, 10:40 AM // 10:40
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#6
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Wilds Pathfinder
Join Date: Jun 2008
Location: Denmark
Guild: Jade Reapers [JD]
Profession: W/
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Obviously a nice joke
gg^^
- if not a joke, plz uninstall.. ^^
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Jan 27, 2009, 10:43 AM // 10:43
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#7
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Forge Runner
Join Date: Jul 2006
Guild: Guild Of Handicrafted Products [MaSS]
Profession: W/Mo
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I feel no need to troll the OP because that bar isn't beyond repair imho, it has everything a warrior needs to warrior (IMS, IAS, disruption, self cleanup), it's just not optimal.
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Jan 27, 2009, 10:46 AM // 10:46
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#8
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Grotto Attendant
Join Date: May 2005
Location: The Netherlands
Guild: Limburgse Jagers [LJ]
Profession: R/
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Warriors are overrated. Roll a Dervish.
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Jan 27, 2009, 10:47 AM // 10:47
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#9
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Forge Runner
Join Date: Jul 2006
Guild: Guild Of Handicrafted Products [MaSS]
Profession: W/Mo
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Bah, dervishes and hammer warriors are made for entirely different purposes, last time I checked scythes don't knocklock people.
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Jan 27, 2009, 11:12 AM // 11:12
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#10
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Furnace Stoker
Join Date: Jul 2006
Profession: N/A
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[skill]devastating hammer[/skill][skill]crushing blow[/skill][skill]hammer bash[/skill][skill]enraging charge[/skill][skill]flail[/skill][skill]rush[/skill][skill]resurrection signet[/skill]
This is a nice basic template and leaves one slot open for some utility
self heal [skill]lions comfort[/skill]
more KD [skill]bulls strike[/skill]
enchant removal [skill]rending touch[/skill][skill]rend enchantments[/skill]
condition removal [skill]mending touch[/skill][skill]antidote signet[/skill]
hard res [skill]death pact signet[/skill]
Obviously the hard res is still a viable option if you take [skill]lions comfort[/skill] or [skill]bulls strike[/skill] as your utility slot, just switch it for resurrection signet.
As none of the above utility skills really require investment to be effective you can run a 12 +1+1 and 12 +1 split. I personally like running 12 +1 +1 strength to meet the breakpoint for four adrenaline on enraging charge, and therfore take 12 +1 in hammer mastery.
Last edited by Zamochit; Jan 27, 2009 at 11:23 AM // 11:23..
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Jan 27, 2009, 11:59 AM // 11:59
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#11
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Wilds Pathfinder
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Wow so many replies! Thanks guys
Quote:
On Heavy blow, might wanna add Hammer bash there because who says you wanna KD only 1 critter at the same time? besides, FF necros and draw monks can ruin your day with removing the weakness.
Res signets that get interrupted by bow rangers can be canceled to make the ranger waste his d-shot. Another tactic is to KD the ranger while your teammates res. You free up a slot then when you replace Healing Signet by Lion's Comfort so you won't absolutely need defensive stance anymore.
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Thanks I will think about these things. Maybe I can put this skill instead of defensive stance: [bull's strike] What do you think of it? But I like defensive stance because it protects me when mages start casting spells on me and such things.
Quote:
You think Frenzy and Rush suck? You've never played much serious PvP have you? Frenzy is probably the most powerful tool in the Warriors arsenal if you use it right.
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Don't worry about him. He has small penis
Quote:
Originally Posted by Zamochit
[skill]devastating hammer[/skill][skill]crushing blow[/skill][skill]hammer bash[/skill][skill]enraging charge[/skill][skill]flail[/skill][skill]rush[/skill][skill]resurrection signet[/skill]
This is a nice basic template and leaves one slot open for some utility
self heal [skill]lions comfort[/skill]
more KD [skill]bulls strike[/skill]
enchant removal [skill]rending touch[/skill][skill]rend enchantments[/skill]
condition removal [skill]mending touch[/skill][skill]antidote signet[/skill]
hard res [skill]death pact signet[/skill]
Obviously the hard res is still a viable option if you take [skill]lions comfort[/skill] or [skill]bulls strike[/skill] as your utility slot, just switch it for resurrection signet.
As none of the above utility skills really require investment to be effective you can run a 12 +1+1 and 12 +1 split. I personally like running 12 +1 +1 strength to meet the breakpoint for four adrenaline on enraging charge, and therfore take 12 +1 in hammer mastery.
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So much help?! Thank you! I will think of all this. But I am scared to use this skill: [lion's comfort]. My friend told me, if you cannot wake up a teammate in 3 seconds you are a bad pvp. I don't want to be bad. But that skill locks my resurrection signet!
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Jan 27, 2009, 12:12 PM // 12:12
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#12
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Forge Runner
Join Date: Jul 2006
Guild: Guild Of Handicrafted Products [MaSS]
Profession: W/Mo
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true it locks your res signet, lions comfort is best when you're on top of things, but meh, when you aren't on top of things how do you expect to win in the first place? Just take care around using it.
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Jan 27, 2009, 12:42 PM // 12:42
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#13
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Krytan Explorer
Join Date: Jul 2007
Guild: Old N Dirty [ym]
Profession: W/E
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Quote:
Originally Posted by Zamochit
[skill]devastating hammer[/skill][skill]crushing blow[/skill][skill]hammer bash[/skill][skill]enraging charge[/skill][skill]flail[/skill][skill]rush[/skill][skill]resurrection signet[/skill]
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Triple Stances for RA? No thanks.
Drop [Rush] and take [Bulls Strike]
Bulls strike is possibly the best non-elite Warrior skill in the game.
Also the Original Post sounds like it's written for 3 year olds.
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Jan 27, 2009, 12:43 PM // 12:43
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#14
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Wilds Pathfinder
Join Date: Aug 2006
Location: Melbourne
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Quote:
Originally Posted by Arduinna
Warriors are overrated. Roll a Dervish.
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[Warrior's Endurance]
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Jan 27, 2009, 12:46 PM // 12:46
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#15
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Banned
Join Date: Jun 2008
Location: Aussie Trolling Crew - Spah!
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Quote:
Originally Posted by arturfel
btw skills 1 to 4 sucks
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looooooooooooooooooooool
Quote:
Originally Posted by eddie the reaper
Triple Stances for RA? No thanks.
Drop [Rush] and take [Bulls Strike]
Bulls strike is possibly the best non-elite Warrior skill in the game.
Also the Original Post sounds like it's written for 3 year olds.
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a
-33% MOVE SPEED FOR THE ENTIRE DURATION OF FLAIL? No thanks.
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Jan 27, 2009, 12:56 PM // 12:56
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#16
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Forge Runner
Join Date: Jul 2006
Guild: Guild Of Handicrafted Products [MaSS]
Profession: W/Mo
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Well when you're any good with bull's the target isn't gonna go anywhere, but meh, I prefer rush over bull's more, 3 KD's are kinda redundant and sometimes my spike gets blocked so I gotta get into Rush fast.
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Jan 27, 2009, 12:57 PM // 12:57
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#17
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Krytan Explorer
Join Date: Jul 2007
Guild: Old N Dirty [ym]
Profession: W/E
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Quote:
Originally Posted by Lyynyyrd
looooooooooooooooooooool
a
-33% MOVE SPEED FOR THE ENTIRE DURATION OF FLAIL? No thanks.
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If you don't know how to use Flail properly you shouldn't be running it in the first place. No one uses triple stances on a Hammer Warrior, apart from possibly in very split orientated GvG Builds, there is simply no need to if you know how to play it right.
Quote:
Originally Posted by bungusmaximus
Well when you're any good with bull's the target isn't gonna go anywhere, but meh, I prefer rush over bull's more, 3 KD's are kinda redundant and sometimes my spike gets blocked so I gotta get into Rush fast.
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3 KD's are redundant? Lmao. Yeah, that's why the majority of Hammer Warrior bars created, in at least the last year, have all contained 3 KD's.
Last edited by Eddie Frenzy Spam; Jan 27, 2009 at 01:02 PM // 13:02..
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Jan 27, 2009, 01:08 PM // 13:08
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#18
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Jungle Guide
Join Date: Feb 2008
Location: The Shiverpeaks
Guild: [KISS]
Profession: W/
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Gotta say I love the way the OP described those skills. Frenzy made me laugh hard, cheers!
As for the build, agree with the Flail instead of Frenzy, and also Bull's is missing.
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Jan 27, 2009, 01:15 PM // 13:15
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#19
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Forge Runner
Join Date: Jul 2006
Guild: Guild Of Handicrafted Products [MaSS]
Profession: W/Mo
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Quote:
Originally Posted by eddie the reaper
3 KD's are redundant? Lmao. Yeah, that's why the majority of Hammer Warrior bars created, in at least the last year, have all contained 3 KD's.
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I run with mokele smash, which also means more KD, enraging->mokele is pretty sexy. And bull's in RA, meh, they never run when I think they will, some people prefer casting meteor shower in my face instead :S.
Bull's IS pretty awesome for preventig people from running away though. It's one way or another for me really, you either miss an IMS (ie rush) so you NEED bulls, or you slot an IMS and don't need bull's. I will test what's more fun when I get home tonight, didn't dust off my build for a while anyways.
Last edited by bungusmaximus; Jan 27, 2009 at 01:17 PM // 13:17..
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Jan 27, 2009, 01:49 PM // 13:49
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#20
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Krytan Explorer
Join Date: Jul 2007
Guild: Old N Dirty [ym]
Profession: W/E
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Quote:
Originally Posted by bungusmaximus
And bull's in RA, meh, they never run when I think they will, some people prefer casting meteor shower in my face instead :S.
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Sorry but your arguement for not running Bulls on the bar is because you're bad?
...what....
That is not the skills fault, it's yours. Bulls Strike is without a doubt a better option than triple stances, just because YOU are bad, doesn't mean triple stances is good.
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