Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > The Campfire > Warrior

Notices

Reply
 
Thread Tools Display Modes
Old Jan 27, 2009, 09:37 AM // 09:37   #1
Wilds Pathfinder
 
Join Date: Apr 2006
Advertisement

Disable Ads
Smile How I Play RA

Hi guys this is the plan I use in RA, I thought I should put it here so you can say what you think of it. Ok first the skills

[healing signet] - Use this when you are hurt. It's like a medikit except it never runs out! It's great

[defensive stance] - For when you just want to chill out and not take damage. Also sometimes when you want to do something important like revive a sleeping teammate, sometimes the bowmen of the enemy team can shoot you in the head so you forget what you were doing. If you use this skill, you can make them miss!

[rush] - Makes you run very fast. The enemies will try to get away from you, but they can't!

[frenzy] - This skill will make you super angry!!! You will be strong and hit enemies very fast. Warning! Sometimes you will be so angry your teammates will be scared too! They will tell you to not use this skill. Don't listen to them. They are just scared because they have small penis. =^^=

[devastating hammer] - You can only use this skill when you are pumped! It's a special attack that makes your enemy fall over.

[crushing blow] - Normally you should not hit people when they are down. But this is RA and we don't play fair! If you use this skill on an enemy who fell down, he will be very hurt.

[heavy blow] - A super attack! It is very strong and can sometimes make an enemy fall over.

[resurrection signet] - Everyone will call you a noob if you don't take this skill! It's very good. If one of your teamies fall asleep you can use this to wake him up!! Like an extra life. Warning! You can't use this on yourself! Only on teammates.

Now for the attributes. I usually buy as much hammer mastery as I can, and then almost as much tactics as I can, so I can heal myself good. The rest I put in strength so I can be strong and scare my enemies! But you can buy whatever attributes you want. I also use major hammer rune so I can hit harder! Some people say that's bad. But I still have over 550 health points! So it's ok.

What do you guys think of this?
qvtkc is offline   Reply With Quote
Old Jan 27, 2009, 10:11 AM // 10:11   #2
Academy Page
 
Join Date: Mar 2008
Profession: P/W
Default

WTF?!?!?!?

"If one of your teamies fall asleep" LOLOLOLOL

btw skills 1 to 4 sucks
arturfel is offline   Reply With Quote
Old Jan 27, 2009, 10:14 AM // 10:14   #3
Forge Runner
 
bungusmaximus's Avatar
 
Join Date: Jul 2006
Guild: Guild Of Handicrafted Products [MaSS]
Profession: W/Mo
Default

I'd run flail on a hammer bar anytime, because the enemy won't run while he's on his butt, also not having a shield sucks with frenzy. Agree with frenzy in any other warrior build though.

On Heavy blow, might wanna add Hammer bash there because who says you wanna KD only 1 critter at the same time? besides, FF necros and draw monks can ruin your day with removing the weakness.

Res signets that get interrupted by bow rangers can be canceled to make the ranger waste his d-shot. Another tactic is to KD the ranger while your teammates res. You free up a slot then when you replace Healing Signet by Lion's Comfort so you won't absolutely need defensive stance anymore.

Just my 2 cents, your descriptions are lolz though, good sense of humour is good.
bungusmaximus is offline   Reply With Quote
Old Jan 27, 2009, 10:28 AM // 10:28   #4
Administrator
 
Marty Silverblade's Avatar
 
Join Date: Jun 2006
Default

Quote:
Originally Posted by arturfel View Post
WTF?!?!?!?

"If one of your teamies fall asleep" LOLOLOLOL

btw skills 1 to 4 sucks
You think Frenzy and Rush suck? You've never played much serious PvP have you? Frenzy is probably the most powerful tool in the Warriors arsenal if you use it right.
__________________
Marty Silverblade is offline   Reply With Quote
Old Jan 27, 2009, 10:34 AM // 10:34   #5
Forge Runner
 
bungusmaximus's Avatar
 
Join Date: Jul 2006
Guild: Guild Of Handicrafted Products [MaSS]
Profession: W/Mo
Default

True, but not necessarily on a hammer warrior, no argument on rush here, but you might wanna go enraging charge. I personally like both rush AND enraging on my bar becauseme likes hitting runners in the back for big crits.

I do acknowledge though that the guy's troll post is as useful as warriors with pets.
bungusmaximus is offline   Reply With Quote
Old Jan 27, 2009, 10:40 AM // 10:40   #6
Wilds Pathfinder
 
mathiastemplar's Avatar
 
Join Date: Jun 2008
Location: Denmark
Guild: Jade Reapers [JD]
Profession: W/
Default

Obviously a nice joke
gg^^
- if not a joke, plz uninstall.. ^^
mathiastemplar is offline   Reply With Quote
Old Jan 27, 2009, 10:43 AM // 10:43   #7
Forge Runner
 
bungusmaximus's Avatar
 
Join Date: Jul 2006
Guild: Guild Of Handicrafted Products [MaSS]
Profession: W/Mo
Default

I feel no need to troll the OP because that bar isn't beyond repair imho, it has everything a warrior needs to warrior (IMS, IAS, disruption, self cleanup), it's just not optimal.
bungusmaximus is offline   Reply With Quote
Old Jan 27, 2009, 10:46 AM // 10:46   #8
Grotto Attendant
 
Arduin's Avatar
 
Join Date: May 2005
Location: The Netherlands
Guild: Limburgse Jagers [LJ]
Profession: R/
Default

Warriors are overrated. Roll a Dervish.
Arduin is offline   Reply With Quote
Old Jan 27, 2009, 10:47 AM // 10:47   #9
Forge Runner
 
bungusmaximus's Avatar
 
Join Date: Jul 2006
Guild: Guild Of Handicrafted Products [MaSS]
Profession: W/Mo
Default

Bah, dervishes and hammer warriors are made for entirely different purposes, last time I checked scythes don't knocklock people.
bungusmaximus is offline   Reply With Quote
Old Jan 27, 2009, 11:12 AM // 11:12   #10
Furnace Stoker
 
Zamochit's Avatar
 
Join Date: Jul 2006
Profession: N/A
Default

[skill]devastating hammer[/skill][skill]crushing blow[/skill][skill]hammer bash[/skill][skill]enraging charge[/skill][skill]flail[/skill][skill]rush[/skill][skill]resurrection signet[/skill]

This is a nice basic template and leaves one slot open for some utility

self heal [skill]lions comfort[/skill]
more KD [skill]bulls strike[/skill]
enchant removal [skill]rending touch[/skill][skill]rend enchantments[/skill]
condition removal [skill]mending touch[/skill][skill]antidote signet[/skill]
hard res [skill]death pact signet[/skill]

Obviously the hard res is still a viable option if you take [skill]lions comfort[/skill] or [skill]bulls strike[/skill] as your utility slot, just switch it for resurrection signet.

As none of the above utility skills really require investment to be effective you can run a 12 +1+1 and 12 +1 split. I personally like running 12 +1 +1 strength to meet the breakpoint for four adrenaline on enraging charge, and therfore take 12 +1 in hammer mastery.

Last edited by Zamochit; Jan 27, 2009 at 11:23 AM // 11:23..
Zamochit is offline   Reply With Quote
Old Jan 27, 2009, 11:59 AM // 11:59   #11
Wilds Pathfinder
 
Join Date: Apr 2006
Default

Wow so many replies! Thanks guys

Quote:
On Heavy blow, might wanna add Hammer bash there because who says you wanna KD only 1 critter at the same time? besides, FF necros and draw monks can ruin your day with removing the weakness.

Res signets that get interrupted by bow rangers can be canceled to make the ranger waste his d-shot. Another tactic is to KD the ranger while your teammates res. You free up a slot then when you replace Healing Signet by Lion's Comfort so you won't absolutely need defensive stance anymore.
Thanks I will think about these things. Maybe I can put this skill instead of defensive stance: [bull's strike] What do you think of it? But I like defensive stance because it protects me when mages start casting spells on me and such things.

Quote:
You think Frenzy and Rush suck? You've never played much serious PvP have you? Frenzy is probably the most powerful tool in the Warriors arsenal if you use it right.
Don't worry about him. He has small penis

Quote:
Originally Posted by Zamochit View Post
[skill]devastating hammer[/skill][skill]crushing blow[/skill][skill]hammer bash[/skill][skill]enraging charge[/skill][skill]flail[/skill][skill]rush[/skill][skill]resurrection signet[/skill]

This is a nice basic template and leaves one slot open for some utility

self heal [skill]lions comfort[/skill]
more KD [skill]bulls strike[/skill]
enchant removal [skill]rending touch[/skill][skill]rend enchantments[/skill]
condition removal [skill]mending touch[/skill][skill]antidote signet[/skill]
hard res [skill]death pact signet[/skill]

Obviously the hard res is still a viable option if you take [skill]lions comfort[/skill] or [skill]bulls strike[/skill] as your utility slot, just switch it for resurrection signet.

As none of the above utility skills really require investment to be effective you can run a 12 +1+1 and 12 +1 split. I personally like running 12 +1 +1 strength to meet the breakpoint for four adrenaline on enraging charge, and therfore take 12 +1 in hammer mastery.
So much help?! Thank you! I will think of all this. But I am scared to use this skill: [lion's comfort]. My friend told me, if you cannot wake up a teammate in 3 seconds you are a bad pvp. I don't want to be bad. But that skill locks my resurrection signet!
qvtkc is offline   Reply With Quote
Old Jan 27, 2009, 12:12 PM // 12:12   #12
Forge Runner
 
bungusmaximus's Avatar
 
Join Date: Jul 2006
Guild: Guild Of Handicrafted Products [MaSS]
Profession: W/Mo
Default

true it locks your res signet, lions comfort is best when you're on top of things, but meh, when you aren't on top of things how do you expect to win in the first place? Just take care around using it.
bungusmaximus is offline   Reply With Quote
Old Jan 27, 2009, 12:42 PM // 12:42   #13
Krytan Explorer
 
Eddie Frenzy Spam's Avatar
 
Join Date: Jul 2007
Guild: Old N Dirty [ym]
Profession: W/E
Default

Quote:
Originally Posted by Zamochit View Post
[skill]devastating hammer[/skill][skill]crushing blow[/skill][skill]hammer bash[/skill][skill]enraging charge[/skill][skill]flail[/skill][skill]rush[/skill][skill]resurrection signet[/skill]
Triple Stances for RA? No thanks.

Drop [Rush] and take [Bulls Strike]

Bulls strike is possibly the best non-elite Warrior skill in the game.

Also the Original Post sounds like it's written for 3 year olds.
Eddie Frenzy Spam is offline   Reply With Quote
Old Jan 27, 2009, 12:43 PM // 12:43   #14
Wilds Pathfinder
 
Join Date: Aug 2006
Location: Melbourne
Default

Quote:
Originally Posted by Arduinna View Post
Warriors are overrated. Roll a Dervish.
[Warrior's Endurance]
xDusT II is offline   Reply With Quote
Old Jan 27, 2009, 12:46 PM // 12:46   #15
Banned
 
Lyynyyrd's Avatar
 
Join Date: Jun 2008
Location: Aussie Trolling Crew - Spah!
Default

Quote:
Originally Posted by arturfel View Post
btw skills 1 to 4 sucks
looooooooooooooooooooool

Quote:
Originally Posted by eddie the reaper View Post
Triple Stances for RA? No thanks.

Drop [Rush] and take [Bulls Strike]

Bulls strike is possibly the best non-elite Warrior skill in the game.

Also the Original Post sounds like it's written for 3 year olds.
a

-33% MOVE SPEED FOR THE ENTIRE DURATION OF FLAIL? No thanks.
Lyynyyrd is offline   Reply With Quote
Old Jan 27, 2009, 12:56 PM // 12:56   #16
Forge Runner
 
bungusmaximus's Avatar
 
Join Date: Jul 2006
Guild: Guild Of Handicrafted Products [MaSS]
Profession: W/Mo
Default

Well when you're any good with bull's the target isn't gonna go anywhere, but meh, I prefer rush over bull's more, 3 KD's are kinda redundant and sometimes my spike gets blocked so I gotta get into Rush fast.
bungusmaximus is offline   Reply With Quote
Old Jan 27, 2009, 12:57 PM // 12:57   #17
Krytan Explorer
 
Eddie Frenzy Spam's Avatar
 
Join Date: Jul 2007
Guild: Old N Dirty [ym]
Profession: W/E
Default

Quote:
Originally Posted by Lyynyyrd View Post
looooooooooooooooooooool


a

-33% MOVE SPEED FOR THE ENTIRE DURATION OF FLAIL? No thanks.
If you don't know how to use Flail properly you shouldn't be running it in the first place. No one uses triple stances on a Hammer Warrior, apart from possibly in very split orientated GvG Builds, there is simply no need to if you know how to play it right.

Quote:
Originally Posted by bungusmaximus View Post
Well when you're any good with bull's the target isn't gonna go anywhere, but meh, I prefer rush over bull's more, 3 KD's are kinda redundant and sometimes my spike gets blocked so I gotta get into Rush fast.
3 KD's are redundant? Lmao. Yeah, that's why the majority of Hammer Warrior bars created, in at least the last year, have all contained 3 KD's.

Last edited by Eddie Frenzy Spam; Jan 27, 2009 at 01:02 PM // 13:02..
Eddie Frenzy Spam is offline   Reply With Quote
Old Jan 27, 2009, 01:08 PM // 13:08   #18
Jungle Guide
 
kupp's Avatar
 
Join Date: Feb 2008
Location: The Shiverpeaks
Guild: [KISS]
Profession: W/
Default

Gotta say I love the way the OP described those skills. Frenzy made me laugh hard, cheers!

As for the build, agree with the Flail instead of Frenzy, and also Bull's is missing.
kupp is offline   Reply With Quote
Old Jan 27, 2009, 01:15 PM // 13:15   #19
Forge Runner
 
bungusmaximus's Avatar
 
Join Date: Jul 2006
Guild: Guild Of Handicrafted Products [MaSS]
Profession: W/Mo
Default

Quote:
Originally Posted by eddie the reaper View Post
3 KD's are redundant? Lmao. Yeah, that's why the majority of Hammer Warrior bars created, in at least the last year, have all contained 3 KD's.
I run with mokele smash, which also means more KD, enraging->mokele is pretty sexy. And bull's in RA, meh, they never run when I think they will, some people prefer casting meteor shower in my face instead :S.

Bull's IS pretty awesome for preventig people from running away though. It's one way or another for me really, you either miss an IMS (ie rush) so you NEED bulls, or you slot an IMS and don't need bull's. I will test what's more fun when I get home tonight, didn't dust off my build for a while anyways.

Last edited by bungusmaximus; Jan 27, 2009 at 01:17 PM // 13:17..
bungusmaximus is offline   Reply With Quote
Old Jan 27, 2009, 01:49 PM // 13:49   #20
Krytan Explorer
 
Eddie Frenzy Spam's Avatar
 
Join Date: Jul 2007
Guild: Old N Dirty [ym]
Profession: W/E
Default

Quote:
Originally Posted by bungusmaximus View Post
And bull's in RA, meh, they never run when I think they will, some people prefer casting meteor shower in my face instead :S.
Sorry but your arguement for not running Bulls on the bar is because you're bad?

...what....

That is not the skills fault, it's yours. Bulls Strike is without a doubt a better option than triple stances, just because YOU are bad, doesn't mean triple stances is good.
Eddie Frenzy Spam is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
mrbilzor The Campfire 26 Apr 12, 2008 08:38 PM // 20:38
Let's play together! Marcus The Cube Guild Recruitment 0 Mar 12, 2008 10:51 PM // 22:51
Fitz Rinley The Riverside Inn 19 Oct 07, 2007 05:42 PM // 17:42
Pay-2-Play vs FREE-play DirtyDirty Questions & Answers 16 Jun 22, 2007 11:40 AM // 11:40
gooeywong86 Technician's Corner 4 Jul 10, 2006 09:38 AM // 09:38


All times are GMT. The time now is 01:38 PM // 13:38.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("